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  • This package contains the driver for Realtek ALC3263 USB audio codec on Dell Wireless Dock, Dell Thunderbolt Dock, Dell Dock, and Dell Docking Monitor Stand. The package is supported on Latitude, Precision and XPS models that run Windows 7, Windows 8.1 and Windows 10 operating systems.
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CONTENTS:

What is PII?

Support by Product. Get the latest updates/drivers, owner's manuals, and support documents for your product. This channel provides instructions of the Roland's electronic musical instruments and equipment.

Personal Identity Information (PII), also known as P4 data, is a specific category of particularly sensitive data defined as:

Unencrypted electronic information that includes an individual’s first name or initial, and last name, in combination with any one or more of the following:

  • Social Security number (SSN).
  • Drivers license number or State-issued Identification Card number.
  • Financial account number, credit card number*, or debit card number in combination with any required security code, access code, or password such as expiration date or mother’s maiden name that could permit access to an individual’s financial account.
  • Medical information (any information regarding an individual’s medical history, mental or physical condition, or medical treatment or diagnosis by a health care professional)
  • Health insurance information (an individual’s health insurance policy number or subscriber identification number, any unique identifier used by a health insurer to identify the individual, or any information in an individual’s application and claims history, including any appeals records)

PII is sometimes called 'notice-triggering data' because State of California Information Practices Act of 1977 (Civil Code Section 1798 et seq.) requires that Personal Identity Information (PII) is appropriately protected and that affected individuals must be notified of any reasonable suspicion of a compromise of that protection. The University is responsible for complying with these legal requirements and for providing employees with information about requirements and responsibilities relating to PII.

*Credit card information is also regulated by the Payment Card Industry (PCI) Data Security Standard.

Data Management Practices for PII

In general, the best way to protect PII is not to have it in the first place.

If you handle PII make sure you know how to best protect it.

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Common places where PII may be found

University-related PII is likely to be found in files and email containing the following types of information. While this is not an all-inclusive list, you can use it as a guide to locate PII you may not be aware of so you can remove or protect it. Remember to check old and archival files and email, too.

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  • Student records, including old class lists, student rosters, financial aid and grade records
    • One way to locate older class lists is to search your older email for messages from script@cats.ucsc.edu. Any that are older than September 1, 2004 are likely to be class lists with Social Security numbers.
  • Personnel- or academic-related spreadsheets, databases, and files
  • Old Lx/Rx forms, UPAY forms, Travel Reimbursements and Pro Card Forms
  • Health, medical, or insurance records
  • Downloads from Banner/FIS, PPS, AIS, DivData, or Data Warehouse/InfoView
  • Financial spreadsheets
  • Old applications (job or student), performance evaluations or letters of reference
  • Credit card sale records
  • Credit and collections records
  • Research proposals or databases, research grant applications, or other Intellectual Property (IP)
  • Data related to DMV pull notices


Examples of electronic devices on which PII may be stored include:

  • Desktop and laptop computers
  • Servers
  • Personal or home computers used for University business
  • Portable electronic devices, such as phones, tablets, and other mobile devices
  • Removable media, such as CDs/DVDs, flash drives, external hard drives, backup tapes and disks

UCSC PII Resources

  • Procedure for reporting computer security incidents (below)

Getting Help / Report and Incident

For questions about PII, including protecting or securely deleting PII or any of these resources, contact:

  • The ITS Support Center

To report a suspected security breach or compromise involving PII, including the theft or loss of computing equipment that contained PII see: Report a Security Incident

Notice: MediaWiki has been updated. Report any rough edges to marcan@marcan.st

Welcome to the OpenKinect project

Language:Englishespañolsuomifrançaisitalianoportuguês do Brasil中文(简体)‎

About

OpenKinect is an open community of people interested in making use of the amazing Xbox Kinect hardware with our PCs and other devices. We are working on free, open source libraries that will enable the Kinect to be used with Windows, Linux, and Mac.

The OpenKinect community consists of over 2000 members contributing their time and code to the Project. Our members have joined this Project with the mission of creating the best possible suite of applications for the Kinect. OpenKinect is a true 'open source' community!

Our primary focus is currently the libfreenect software. Code contributed to OpenKinect where possible is made available under an Apache20 or optional GPL2 license.

  • Source code is available here: https://github.com/OpenKinect/libfreenect
  • Get started right away by installing the software to your platform.

Communications

If you want to participate or just watch the progress of the OpenKinect effort, subscribe to the OpenKinect mailing list. In the application form, please tell us something about yourself and you'll be approved automatically. You could also subscribe to the low-traffic announcement-only mailing list.

  • You can follow us on Twitter@openkinect. Please use the #tag #openkinect when tweeting your work.
  • You can meet people in your area working on OpenKinect through Meetup Groups:
  • You can also chat with people developing on OpenKinect software on IRC: #OpenKinect on irc.freenode.net or using this web based chat.
  • Channel logs (daily rotation) can be found here.

Project information

  • Project Roadmap - The current roadmap for the project (libfreenect, analysis library, and applications)
  • People - Who is doing what: project leader, maintainers, contributors etc.
  • Project History - The bounty, key dates and milestones
  • Project Policies - The official name of the project, license, contribution policy, developers coordination and decision making
  • Installation - How to download, build and install on Linux, OS X and Windows
  • Contributing Code - Official repositories, use of a fork and source header, signing off, submissions and evaluation etc.
  • Code Integration - How to deal with how we use git: repository policy, git usage, workflow, starting development, integration process etc.
  • Contributing - There are many ways to contribute: testing, administrative tasks, support related, documentation, collaboration etc.
  • FAQ - Frequently asked questions
  • Documentation - Documenation
  • Project Ideas - Ideas and concepts to explore using OpenKinect
  • Gallery and websites - Videos and links to things people are doing with OpenKinect
  • Official Logos - Official OpenKinect logos for use in your projects

API Documentation

  • High Level - High-level API documentation
  • Low Level - Low-level API documentation

Wrappers

  • C Synchronous - Provides functions to get data instead of callbacks
  • Common Lisp - Getting started with libfreenect on Common Lisp
  • GFreenect (GLib) - Use Freenect from GLib. Also provides GObject Introspection which means automatic bindings for many other languages (Python, Javascript, Vala)

Utilities

  • Record - Dumps Kinect data to PPM, PGM, and a bin dump for RGB, Depth, and Accel respectively.
  • Fakenect - libfreenect simulator/mock interface that lets you use the kinect demos without having a kinect (plays back data from Record)

Knowledge base

  • Protocol Documentation - Kinect USB procotol, structures and hardware control commands for the cameras, motor, LED and audio
  • Reference design - US Patent Application 'Depth mapping using projected patterns'
  • NUI Camera DSP - Camera DSP, architecture, instruction set, firmware, and capabilities
  • lsusb output - Device identifier output
  • USB Devices - Overview of the hardware devices
  • USB Protocol Information - Other information about the Kinect USB protocol
  • Init Analysis - Messing with various init sequences
  • Imaging Information - Information about the imaging data returned by the Kinect
  • Research Material - Research material for software layer implementation
  • Hardware_info - Hardware information
  • Calibration - Gathering information for including calibration facilities

Links

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OpenNI

  • http://openni.org - Open Natural Interaction, an industry-led, not-for-profit organization formed to certify and promote the compatibility and interoperability of Natural Interaction (NI) devices, applications and middleware
  • http://github.com/openni - Open source framework for natural interaction devices
  • http://github.com/PrimeSense/Sensor - Open source driver for the PrimeSensor Development Kit

Tech

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  • http://www.ifixit.com/Teardown/Microsoft-Kinect-Teardown/4066/ - Hardware teardown. Chip info is here. (via adafruit)
  • http://kinecthacks.net/kinect-pinout/ - Pinout info of the Kinect Sensor
  • http://www.primesense.com/?p=535 - Primesense reference implementation (via adafruit thread)
  • http://www.sensorland.com/HowPage090.html - How sensors work and the bayer filter
  • http://www.numenta.com/htm-overview/education/HTM_CorticalLearningAlgorithms.pdf - Suggestions to implement pseudocode near the end
  • http://www.dwheeler.com/essays/floss-license-slide.html - Which licenses are compatible with which
  • http://www.eetimes.com/design/signal-processing-dsp/4211071/Inside-Xbox-360-s-Kinect-controller - Another Hardware Teardown. Note this article incorrectly states that the PS1080 talks to the Marvell chip.
  • http://nvie.com/posts/a-successful-git-branching-model/ - Model for branching within Git
  • http://git.kernel.org/?p=linux/kernel/git/torvalds/linux-2.6.git;a=blob;f=Documentation/SubmittingPatches - Linux contribution procedure
  • http://git.kernel.org/?p=git/git.git;a=blob_plain;f=Documentation/SubmittingPatches;hb=HEAD - Git project contribution procedure
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